均衡 – A first Attempt at Game (?) Design
Last year, for my Master’s Study and Development of Games discipline I developed, alongside with my dear friend Jorge Sousa, a little video game called 均衡 (yeah, it’s supposed to be in Japanese). For copyright reasons, I was obliged to gather enough money in order to pay for the licensed soundtrack, which is why I am only making the game public this week. Now, I would like to invite anyone who likes video games to play around with it and tell me what they think. Since this time I can’t review it, I would encourage anyone who feels like doing so to review the game on their own terms in the comment page. Time for payback, in other words 😉 Any insight you would like to give, or ask for, please do so as well. I will appreciate criticism as I always do, no matter how different your opinions may be of mine. Hopefully, you will afford me an interesting debate, as you always manage to.
So, to install the game, just download this package and use the “Install and Play Notes” file as guidance for any question you may have. The game runs in Windows, with near zero hardware requirements, so you only have to install some Microsoft stuff as described in the file, and then you’re ready to play.
I won’t explain anything about the game, though. It’s supposed to be experienced with a clean slate. That’s also why there are no tutorials, hints, text messages, objectives or score-cards in the game. Play it as you will, interpret it as you will – it’s your call. It’s a small, somewhat buggy game, that I admit, has some flaws and ingenuities that if I were to design the game today I would mend, but it still is something I am proud of. I really hope you enjoy it, and if you do… please spread the word.
[Also, from now on, I have an email for exclusive blog use. If you want to contact me, email me at “email@example.com”… And sorry for the shameless self-publicity.]