Takayoshi Sato Interview
It’s not in my habit for me to link to other blogs or sites, as a way to propagate news or otherwise irrelevant pieces of information on the videogame media landscape. I simply assume people who take an interest in my blog have access to the same information as I have, and are smart enough to select their own dose of internet dailies. However, sometimes one must break his own rules, and this is that day for me. As you may or may not have noticed, I nurture a big reverence towards “Silent Hill”, a series of games which I believe to be mostly unmatched in the History of games, for the complexity of its human dilemmas, its brilliant aesthetic background, and its success as an interactive work. My dear, dear friend Dieubussy [who besides being someone I hold dear, is, hands down, the most cultured, knowledgeable individual that I have ever met, when it comes to video-game’s history and art (and many other areas)] has had the pleasure of interviewing one of the geniuses behind the “Silent Hill” series, Takayoshi Sato (CG director and director of “Silent Hill 2”). Read the interview, in English, here, it’s probably the best advise I have ever given in this blog.