Archive for the ‘ FPS ’ Category
Back when I did my “World at War” review I mentioned how the “Call of Duty” teams, despite taking small strides in terms of capturing the essence of a powerful, dramatic scenario like war, were still clinging to an essentially game-y experience, laden with obnoxious elements, the most displeasing of all being the HUD. Well, [ READ MORE ]
Besides casual affairs such as “Rock Band”, “Wii Fit”, sports games or the occasional MMORPG (read “World of Warcraft”), action games have become the last bastion of the industry when it comes to the aptly named “hard-core” gamer audience. FPS or third person, linear or open-world, whichever the case, action games have become the norm [ READ MORE ]
But, truth be told, forgetting the game's lack of originality can be simple while playing "World at War". It's just entertaining, and sadly, in this medium that's really all it needs to be. Personally, I'm still wishing they can someday come up with a dramatic first-person experience that is akin to "Saving Private Ryan"... in more than just the aesthetic qualities of the film. But I know, it's a hopeless dream[ READ MORE ]
However, there's still a wondrous first act to discover here, one that transcends genre trappings and can feed on H.P. Lovecraft to produce brilliant moody environments and a twisted tale of the occult. So if you're capable of suffering a poor game to experience Lovecraft's world, then "Dark Corners of the Earth" is a brilliant game you should definitely play. But if you're not, then you can always buy his books, and if "Dark Corners of the Earth" can at least achieve that sprout of interest in its universe, it'll be a success[ READ MORE ]
As is, "STALKER" is a failed attempt of a potentially powerful concept, an "open world" that at first glance seems wide and full of possibilities, but is in fact, limited and hollow, a "closed world" like so many others out there[ READ MORE ]
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