Archive for the ‘ News ’ Category
No… I mean… seriously? The line which serves as title was actually taken from Eurogamer’s hands on article, which to tell the truth I can’t even bring my self to fully read, such is the state of shock I’m in. Am I the only one to notice the absurdity of all this? I know I’ve [ READ MORE ]
Last month, there was this heavy clash of discord on the internet surrounding Jim Sterling’s truculent hubris on artsy indepent games [GameSetWatch has a nice overview/defense column on the matter, thanks Pedro!]. As someone who appreciates indie ventures such as “The Path”, my immediate reaction was as brash as Jim’s. But at the end of [ READ MORE ]
Sad weeks for video games. I keep realizing nothing ever changes for the better in this land. When “Heavy Rain” hit, and I started to see its value, I foolishly considered it would be a great banner for a different sort of ‘video game’. But whilst there seems to be a general adherence to the [ READ MORE ]
David Cage may very well be a thinking man's Molyneux - a sort of pretentious wanna-be that aspires to the moon, but ends up with his knees deep in the Earth's mud - but he will always have great aspirations and capacity of self-criticism (as his constant recognition of his past failures clearly shows), something which is sadly lacking in most designers. Hopefully (let us pray in tandem), he will soon realize the potential of his ideas in "Heavy Rain" and finally flesh out the sort of mature interactive narratives his games always hinted at, but failed in achieving[ READ MORE ]
I’ve been known, on occasion, to defend Eurogamer. Why, you may ask? Well, maybe because they have shown to be independent enough to review certain games in a less than unanimous way (“Metal Gear Solid 4′s” “outrageous” 8 in 10 comes to mind), maybe because they have good journalists who know how to write properly [ READ MORE ]
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